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LEGO® Jurassic World / LEGO Vehicles Part 2

Stephen Bate

LEGO® Jurassic World / LEGO Vehicles Part 2

Welcome back to Part 2 of the Behind the scenes feature about the making of the vehicles in the LEGO Jurassic World Videogame

Now for the technical parts.  Approval granted, we rig up the vehicle with a skeleton, joints so the wheels can turn, bonnets/ door opening etc.  Both the physics engine and animation use this rig.  Finally locators for the seats, light and exhaust and basic collision are added, now the characters will be able drive and interact with in game environments and assets.

The rigged vehicle is exported to our game engine, where all sorts of additions can be added in our vehicle editor.  Lights, animations, audio, particle effects and all the vehicle physics attributes like suspension, max and min speed, engine power, turning circles, breaking power, tyre friction and skid marks.

This finished vehicle is then dropped in our Test level with all the other vehicles to make sure it works, drives correctly and is fine-tuned ready to be placed in the specific game level.

And here is the final product, being chased by a T. rex, used for a cutscene or dropped into the hub to drive around Jurassic world

Ingame shot


Vehicle Drop in point

Driving around the hub

Have Fun, keep Building and thanks for reading.



LEGO® Jurassic World / LEGO Vehicles Part 1

Stephen Bate

LEGO® Jurassic World / LEGO Vehicles Part 1

The game mainly focuses on the dinosaurs and I have to say, they are very cool indeed, but as with all our games, vehicles feature heavily, whether in a mission, being chased by a T. rex, blowing them up by screaming at the glass to retrieve a pickup item or just driving around the Jurassic Park hub, making, setting up and playing with vehicles has always been fun.

Here is a quick tour of what we do to get these amazing iconic movie vehicles in the game.  In this case we will follow the progress of the San Diego Speedster, which features in the second movie. 

In this game, scale was very important because it wasn’t just the characters we had to worry about, but also the interaction of the dinosaurs too.  So using our in-game LEGO T. rex we make a basic block out of the vehicle to base our model on.  Our LEGO designers must keep strictly to this size.

Using movie reference to base our model on, we draw on the main features to capture the essence of the vehicle

This is where the fun begins, using our in house library containing over 3000 parts we accurately build the vehicle, keeping to the block out of it, always keeping the dinosaur and Minifig in as reference.

And always ensuring our designs can be physically built using real LEGO bricks, here is our result, in a beautiful detailed version of the movie vehicle

Before we can continue any further work, all our models are sent to LEGO for approval.  Any feedback received is implemented from design changes to better construction techniques.

Tim Wileman

Dinosaurs, dinosaurs and more dinosaurs!

Jamie Eden

One of the most amazing things about working on LEGO Jurassic World is also the most obvious – the dinosaurs! In our most recent trailer we showed off lots of cool dinosaur features that you’ll get to enjoy throughout the game.


Most of the dinosaurs you’ll recognise from previous instalments of the franchise – the Tyrannosaurus Rex, the Velociraptors, Pteranodons. They’re all present and fully playable. Just like when you saw the Brachiosaurus in Jurassic Park for the first time, I get the same feeling loading up the game and seeing a LEGO Tyrannosaurus stomp around Isla Nublar.

Alongside those classic dinosaurs, you’ll get to meet some new species within LEGO Jurassic World that have either been featured very briefly or never been seen before.

For example, the Ankylosaurus is only seen very briefly in Jurassic Park III, but we give her a lot of focus as he’s one of the team’s favourite dinosaurs – she’s a living tank after all!

I can’t talk a lot about some of the newer dinosaurs, as I wouldn’t want to ruin how awesome they are in the movie, but rest assured, you’ll get to bite, stomp, smash, swim and fly your way throughout LEGO Jurassic World.


Speaking of which, all the dinosaurs in the game have their own set of abilities that make them stand out from the human characters. The Triceratops, as you’ll find out early on, can smash through Cracked LEGO objects with a thundering charge, for example. There are other dinosaurs that can do this but controlling the big, powerful Triceratops is really enjoyable to stomp around as.

The Velociraptors, being the clever girls they are, can do all sorts of cool and unique things. They’re the only dinosaurs able to build LEGO objects, they can jump up to out of reach areas and they can also utilise teamwork to help other Velociraptors to solve puzzles.

Finally, it wouldn’t be Jurassic without mentioning the Tyrannosaurus Rex, would it? One thing everyone remembers from her is that really iconic roar. She can use this to destroy big clusters of LEGO Amber spread throughout the game and scare humans away!

You can use all of these dinosaur abilities on the open world areas of the game, Isla Nublar and Isla Sorna to help find the majority of the games secrets. Alongside this, you can also use the Jurassic World Dino DNA customiser to create new hybrid species that combine the abilities of multiple dinosaurs.


I’m really looking forward to seeing what awesome (and bizarre) hybrid dinosaurs everyone will create, as well as exploring all of what we have to offer in LEGO Jurassic World!

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