Most Liked Posts

LEGO® Jurassic World / LEGO Vehicles Part 1

Stephen Bate

LEGO® Jurassic World / LEGO Vehicles Part 1

The game mainly focuses on the dinosaurs and I have to say, they are very cool indeed, but as with all our games, vehicles feature heavily, whether in a mission, being chased by a T. rex, blowing them up by screaming at the glass to retrieve a pickup item or just driving around the Jurassic Park hub, making, setting up and playing with vehicles has always been fun.

Here is a quick tour of what we do to get these amazing iconic movie vehicles in the game.  In this case we will follow the progress of the San Diego Speedster, which features in the second movie. 

In this game, scale was very important because it wasn’t just the characters we had to worry about, but also the interaction of the dinosaurs too.  So using our in-game LEGO T. rex we make a basic block out of the vehicle to base our model on.  Our LEGO designers must keep strictly to this size.

Using movie reference to base our model on, we draw on the main features to capture the essence of the vehicle

This is where the fun begins, using our in house library containing over 3000 parts we accurately build the vehicle, keeping to the block out of it, always keeping the dinosaur and Minifig in as reference.

And always ensuring our designs can be physically built using real LEGO bricks, here is our result, in a beautiful detailed version of the movie vehicle

Before we can continue any further work, all our models are sent to LEGO for approval.  Any feedback received is implemented from design changes to better construction techniques.

Tim Wileman

Dinosaurs, dinosaurs and more dinosaurs!

Jamie Eden

One of the most amazing things about working on LEGO Jurassic World is also the most obvious – the dinosaurs! In our most recent trailer we showed off lots of cool dinosaur features that you’ll get to enjoy throughout the game.


Most of the dinosaurs you’ll recognise from previous instalments of the franchise – the Tyrannosaurus Rex, the Velociraptors, Pteranodons. They’re all present and fully playable. Just like when you saw the Brachiosaurus in Jurassic Park for the first time, I get the same feeling loading up the game and seeing a LEGO Tyrannosaurus stomp around Isla Nublar.

Alongside those classic dinosaurs, you’ll get to meet some new species within LEGO Jurassic World that have either been featured very briefly or never been seen before.

For example, the Ankylosaurus is only seen very briefly in Jurassic Park III, but we give her a lot of focus as he’s one of the team’s favourite dinosaurs – she’s a living tank after all!

I can’t talk a lot about some of the newer dinosaurs, as I wouldn’t want to ruin how awesome they are in the movie, but rest assured, you’ll get to bite, stomp, smash, swim and fly your way throughout LEGO Jurassic World.


Speaking of which, all the dinosaurs in the game have their own set of abilities that make them stand out from the human characters. The Triceratops, as you’ll find out early on, can smash through Cracked LEGO objects with a thundering charge, for example. There are other dinosaurs that can do this but controlling the big, powerful Triceratops is really enjoyable to stomp around as.

The Velociraptors, being the clever girls they are, can do all sorts of cool and unique things. They’re the only dinosaurs able to build LEGO objects, they can jump up to out of reach areas and they can also utilise teamwork to help other Velociraptors to solve puzzles.

Finally, it wouldn’t be Jurassic without mentioning the Tyrannosaurus Rex, would it? One thing everyone remembers from her is that really iconic roar. She can use this to destroy big clusters of LEGO Amber spread throughout the game and scare humans away!

You can use all of these dinosaur abilities on the open world areas of the game, Isla Nublar and Isla Sorna to help find the majority of the games secrets. Alongside this, you can also use the Jurassic World Dino DNA customiser to create new hybrid species that combine the abilities of multiple dinosaurs.


I’m really looking forward to seeing what awesome (and bizarre) hybrid dinosaurs everyone will create, as well as exploring all of what we have to offer in LEGO Jurassic World!


Andrew Holt

LEGO® Dimensions, LEGO Dimensions, LEGO DIMENSIONS!!!

Ah, it feels SO good to be able to say that name out loud after keeping it a quiet for such a long time.

You see, whilst most of the folks here at Tt towers were finishing up and preparing LEGO Batman™ 3: Beyond Gotham for launch, a few of us were secretly working away on LEGO Dimensions and believe me, we’re pulling out all the stops.

So far we’ve announced that the worlds of DC Comics, The Lord of the Rings, The LEGO Movie, LEGO Ninjago, Back to the Future and The Wizard of Oz are coming to LEGO Dimensions. We’ve got plenty more to announce yet and it’s so exciting to see everyone’s reactions to what we have shown so far. My personal favourite hasn’t been announced yet and it’s so difficult to not let something slip out!

LEGO Dimensions is all about breaking the rules of what we know.

You want Wyldstyle driving a DeLorean Time Machine around Metropolis? You got it!

What about Gandalf facing off with The Wicked Witch in The Land of Oz? Sure, you can have that too!

Within LEGO Dimensions there are no restrictions as to which characters can venture forth in to which LEGO universe, and it’s allowed us to create some fantastic levels with a great variety of heroes and villains alike, popping up in some truly bizarre and unexpected locations.

If you’ve ever sat at home wondering how dangerous The Riddler would be riding a Balrog, then now you can find out!

In fact, if you look close enough in our announcement trailer I’m pretty sure you can spot an Oliphaunt roaming around Metropolis, being commandeered by Two-Face who has made a few minor alterations to its war harness!

Not only do we have a whole heap of fantastic brands coming to our game but there’s a brilliantly talented team behind it, fuelled by nothing but passion.

When animators are arguing over who animates specific characters, and environment artists demanding to work on specific levels, then you know you’re working on something truly special that has tapped in to everyone’s creativity and love for videogames.

As a designer, I see LEGO Dimensions all day, every day, and I’m still amazed by its scale, complexity and how wonderful it is to see all of the different characters interacting with one another in surprising ways and crossing over to worlds that they’ve never been to before.

Announcement day was pretty much on par with Christmas Day for anyone involved in the project and was such a huge milestone for us and makes the game feel so much more “real”. The amount of positive reactions, excitement and hype for our game has been brilliant, so thank you all for all your support so far.

Now that LEGO Dimensions has been announced, it’s all hands on deck here at Traveller’s Tales to finish the game and create something new and exciting with the LEGO videogame franchise, whilst maintaining a familiar, welcoming and family-friendly experience. You’re all going to love it, and you can quote me on that!

Keep your eyes focussed on over the coming months for updates, news and some cool screenshots, and get ready to Break The Rules with LEGO Dimensions soon!

Earlier Posts