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Louise Andrew

LEGO Vehicle Designs in LEGO® City Undercover

Louise Andrew

So, are you interested in the car design in LEGO® City: Undercover and how we get them set up to work in game? Then read on....

LEGO Video Games. LEGO City Undercover Vehicle Design

There were over 200 vehicles in LEGO® City: Undercover and although half were based on the amazing original LEGO designs that you can buy in the shops, the other half of these were designed by our genius LEGO Designers here at TT-Fusion. 

1) Vehicle List and Design

Firstly we had to decide on categories and make sure that there was a good spread of vehicles types throughout each category.

These included Aircraft, Farm Vehicles, Industrial Vehicles, Motorcycles, Naval Vehicles, Space Vehicles, Trains and Uber Vehicles amongst others.  Even within just the cars category we had small cars, saloon cars, sports cars and muscle cars. Enough variety so that you would never get bored of discovering new ones!  

Having decided on what types of vehicles we wanted, we then designed each vehicle, thinking about what would look really cool in game and give you lots of variety when you are playing. Once we were happy with the design, the vehicles then got built in a 3D software package called Maya.
We have a virtual LEGO library which contains 3D digital versions of every LEGO piece ever made, which really helps the designers in making their stunning creations.

Sometimes the designers actually build their ideas up using real LEGO Bricks, to make sure that the construction is solid enough, which is great because then we all get to see the real thing!

2) LEGO® Approval

Once we are happy with the digital versions of the vehicles, we send them to The LEGO Group for approval.
When The LEGO Group are reviewing the vehicles that we have created, they are checking that we are sticking to their guidelines to make sure that they can be made from LEGO bricks that you and I own.

As well as making sure that the vehicles can be made in the real world, we have to make sure we are using the official LEGO colours of bricks, (there’s only around 50!) and we have to make sure that the scale of vehicles is correct... On LEGO® City: Undercover the vehicles had to be between 6 and 8 studs wide so that they fitted alongside all the other LEGO City vehicles.

LEGO Video Games. LEGO City Undercover Vehicle Design

On occasions we produce instructions, similar to the LEGO instruction manuals that you get with LEGO sets, as this helps us show LEGO how it was built.

LEGO Video Games. LEGO City Undercover Vehicle Design

3) Optimising, Rigging and Damage States

Once The LEGO Group have reviewed and approved the vehicle, we then start the tricky bit of getting it set up to work in game.
Firstly we have to optimise the model so that all the internal LEGO Bricks that never get seen are removed. This makes the model simpler which helps to make the game run faster.

We then set up a Rig inside the model so that it can be animated to move like a real vehicle. This is a bit like a skeleton inside the car. The wheels need to turn, the chassis have suspension and the doors need to open. And we also add Locators, so that the game knows where the seat is, so that Chase sits in the right position. We don’t want him sitting on the windscreen!!

We also create Damage States to show how the model will look after it has been hit once, then twice, etc  until it is totally destroyed.

 LEGO Video Games. LEGO City Undercover Vehicle Design

4) Collision and Level of Detail

The next stage is to create a collision shape around the outside of the vehicle, for the game engine to know how big the vehicle is, so that it collides with other objects correctly.
We don’t want objects intersecting with each other, nor do we want them colliding at a distance. It has to look as realistic as possible, whilst still being as simple as possible.

LEGO Video Games. LEGO City Undercover Vehicle Design

Next we create different versions of the vehicle so that they become more and more simplified the further away they are seen. This helps the game to run quicker too. From a distance you are not able to see all of the details, so we create very simplified versions.

LEGO Video Games. LEGO City Undercover Vehicle Design

5) Export and Play!

Finally the model is exported and set up by designers as a vehicle object in the game and hey presto you have a new vehicle to drive around in! :-)

As you probably already know, for the first time ever, The LEGO Group have designed a brand new set specifically for LEGO City Undercover – It’s called High Speed Chase - 60007. 

LEGO Video Games. LEGO City Undercover Vehicle Design

If you buy this set then you can use a code inside the box to unlock these vehicles and then actually play them in the game!

Now go and have fun discovering all 200 vehicles in LEGO® City: Undercover!

Arthur Parsons

Busy times at TT Towers

Arthur Parsons

So welcome back, you wonderful people. So much has happened since my last post. Development on the game is moving at an astonishing pace – there is LEGO flying left, right and centre, everyone on the team running around in a complete blur. So many new and exciting things are going into the game all the time, it really is astonishing seeing all of the brilliantly talented guys and girls on the team crafting away, making this amazing LEGO adventure as brilliant as possible. Every single day in the office I get to see so much new content it blows my mind, only today I saw the fully finished Raft level, and trust me – you guys are going to have so much fun playing that one! Each and every level we finish seems to be more awesome than the last, and it is marvellous seeing the journey these levels have taken from initial paper design to finished quality.

Anyway, more important than that, you guys want new news, new facts, information that will satisfy your hunger for all things LEGO® Marvel Super Heroes™, right?!!!

I recently returned from Los Angeles, where some of the TT guys and I were lucky enough to be showing off LEGO® Marvel Super Heroes™ to the great and the good of the world's videogame journalists at the Electronic Entertainment Expo (E3). A spectacularly busy three days of non-stop demos and interviews, showing people just how terrific the game is, which was so enjoyable. We started the show off with a reveal of a new trailer for the game, so if you haven't watched this, then you really should – you'll enjoy it. Watch the Marvel Super Heroes Trailer

Whilst at E3 we announced new characters, including Magneto. We revealed that the game will be coming out on the new Xbox One and PlayStation 4 consoles, as well as all the majority of other consoles and handheld devices. And we showed off the Asgard level, which features Loki and the Destroyer armor, which our LEGO builders in the office did a sensational job of creating from LEGO. The stand at E3 was a constant hub of activity. All of the consoles were on the go non-stop, which shows just how much people are wanting to get a look at the game – well, that and the jaw-dropping LEGO® Marvel Super Heroes™ wall behind the consoles. I'm not sure of the exact number of bricks in it, but it definitely drew the crowds!!!

LEGO Marvel Super Heroes Wall of LEGO from E3

Then came little bit of sleep. OK, quite a lot of sleep, as I was exhausted, and a quick airplane trip back across the Atlantic later and I'm back in the office, catching up on the latest events in the office, letting everyone know how well the game was received by everyone. But there is no rest, not when we want to make you the greatest game you'll have ever played... EVER!!!

So the frantic pace in the office from before E3 is now even more frantic. We are trying to get all of the content into the game, all of the levels, LEGO models, characters, everything... and then some extra bits! When you buy the game it very well might burst out of the box at you, it's so full.

Anyway, back on track, more new exciting things that you want to know about. In tandem with us trying to get all of the game content in, we are now working on some exclusive new content for Comic Con in San Diego this month. This is a really big deal for us, as it is going to be the first time that you – yes, YOU, the gamers that will eventually buy this game and play this game – will be able to get your hands on it and actually have a play of LEGO® Marvel Super Heroes™... EXCITING, RIGHT?!!! Obviously, you will only be able to play it if you are going to attend Comic Con in San Diego. If you are, though, then make sure you hunt the game down and come and play it. I'll be there, so if you want, you can come and play a level in 2 player with me – that's when the game is at its best.

So as well as the game being playable there, we are also going to make several announcements that will totally knock your socks off. You'll be pinching yourself when you see what we will be showing and announcing – it really is that good! So if you are there, keep your ear to the ground (not literally of course because someone might accidentally stand on it), so that you can be one of the first to hear the news and see what we will be showing off. I can't go into any detail here. That's right, I can't even sneakily hint at what this stuff might be – this is super secret stuff, protected by SHIELD itself!!!

...however, I think I might be able to sneak a new character reveal your way – one that NOBODY else knows about yet… so a kind of LEGO blog exclusive, I guess. That's probably why some you are still reading, right? I'll even see if I can sneak a screenshot up for you too! So let's see, I'll do it in secret code again – you know, just to make sure the information gets to you without anyone knowing. Actually, even better, let's do it like a game show – so I'll give you clues, and then you can buzz in when you know the answer! Well, you can pretend to buzz in, as I actually don't have any buzzers, and probably wouldn't be able to build any out of LEGO that would link to every one of you. OK, so pretend to buzz in...

Test your buzzer... everything working, OK? Right, let's go...

The character is a classic villain of the X-Men...
He is usually pretty grouchy...
..BZZZZZ...
Nope, sorry wrong answer... just kidding....
He is a character that you would associate with Wolverine...
He doesn't really like Wolverine....
He has claws....
...BZZZZ...
YAY, YOU!!!! You've got it right!

(If not then the answer is Sabretooth! Just keep it a secret, OK? He's one of the bad guys in the latest level we've just finished off, and he is brilliant fun to play in freeplay.)

LEGO Marvel Super Heroes

Whoops.... I've just looked over my shoulder, and there is a queue of people waiting for answers to questions, so I'm going to need to sign off and get back to work. So until next time, keep your eyes and ears out for all the news from our announcements at Comic Con. Until next time... Excelsior!!!

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